At Apple, we develop world class processors, such as the A12 Bionic chipsets (7nm, 64-bit, hexa-core CPU, 6.9 billion transistors, 8 Core Neural Engine – 5 trillion operations per sec) which includes our 4 Core GPU, that was just released in our iPhone XMax, XS& XR product launch.

Our St. Albans, UK Design Centre is seeking senior level Architects (GPU or CPU or ISP exp)who want to shape and influence our future Processors in the EU.

If you want to explore this ground-breaking opportunity, then please drop me a line for further details.


Job Summary
Do your life’s best work here - with the whole world watching. This is a career defining opportunity to get in at the ground floor as we build our UK GPU Design Centre. At Apple, new ideas and complex challenges have a way of becoming phenomenal products, services, and customer experiences very quickly... The Graphics Architect will be responsible for inventing and investigating new concepts, and working with the design teams to realise these in future products.
You will devise new models and research new techniques for solving problems with hardware. You will work to find new ways to deliver solutions to rendering and computational problems on our platform.

Key Qualifications
A strong background in graphics hardware
Excellent understanding of GPU architecture, functionality and behaviour
Ability to invent and implement novel concepts
Experience with GPU APIs
Strong programming skills
Ability to clearly communicate complex issues
Expertise and knowledge of graphics rendering algorithms and architectures

The architect will innovate and come up with new ideas to implement new features, improve performance or decrease area or power. You will Investigate, measure and model these new concepts, and create and evolve high-level specifications for designers and micro-architects. You will provide technical leadership to other team members throughout the project.

BS/MS/BEng/MEng/PhD in related field

Additional Requirements
Some international travel required.